CollisionEvent

constructor(selfKey: Any, otherKey: Any, impulse: Float, normalX: Float, normalY: Float)

Parameters

selfKey

Key of the body that owns the listener (the “this” body).

otherKey

Key of the other body involved in the collision.

impulse

Contact impulse magnitude converted to UI px-scale via PhysicsUnits.

normalX

X component of the reported collision normal.

normalY

Y component of the reported collision normal.