Physics Transform
@Immutable
Initial transform for a body before the simulation starts.
UI-facing interpretation:
vector2 is a 2D position vector (position coords).
rotationDegrees is the initial rotation in degrees.
Coordinate system follows Compose: +X to the right, +Y downward.
Runtime conversion helpers (see units/PhysicsUnits.kt) may map this DTO to physics units (meters/radians) depending on the configured world scale.