rememberPhysicsBoxState

@Composable
fun rememberPhysicsBoxState(initialIsPaused: Boolean = false, initialGravity: PhysicsVector2 = PhysicsDefaults.Gravity, initialStepConfig: StepConfig = StepConfig()): PhysicsBoxState

Remembers a PhysicsBoxState instance for controlling world-level behavior.

This state intentionally exposes only coarse-grained mutable values (pause, gravity, step config). Per-body transforms should remain in the runtime snapshot to avoid broad recompositions on every simulation tick.

Parameters

initialIsPaused

Initial pause state.

initialGravity

Initial world gravity vector.

initialStepConfig

Initial step configuration.