units
Creates a unit-conversion helper bound to PhysicsBoxConfig.worldScale.
This allocates a new PhysicsUnits instance on each call. Runtime code should cache it per world/state if used in a hot loop.
Creates a unit-conversion helper bound to PhysicsBoxConfig.worldScale.
This allocates a new PhysicsUnits instance on each call. Runtime code should cache it per world/state if used in a hot loop.