Polygon
data class Polygon(val vertices: List<PhysicsVector2>, val space: PhysicsShape.Polygon.VertexSpace = VertexSpace.Normalized) : PhysicsShape
Convex polygon shape (Box2D/jbox2d-style).
IMPORTANT:
Only convex polygons are supported by
PolygonShape.Vertex count is limited by the physics backend (typically <= 8).
Vertices must be non-self-intersecting and should not be degenerate (zero area).
Vertex coordinates are expressed in local body space relative to the body's center.
Constructors
Link copied to clipboard
constructor(vertices: List<PhysicsVector2>, space: PhysicsShape.Polygon.VertexSpace = VertexSpace.Normalized)